In part 1, we explained the main purpose of a linker: to put pieces of object code together into a single executable file. In this second and final part, we will discuss how we can control and adjust this process using linker scripts.
Transforming source code into an executable program involves a number of steps called a software build process. In its simplest form, these steps are limited to a compiler translating source code written in a high-level programming language (such as C) into low-level object code, and a linker combining the object code into a single executable […]
Implementing functional safety by means of achieving a certain safety integrity level (SIL) is a matter of reducing risks. On the software side this results among other things in the adoption of a language subset, which often is a required SIL parameter. As C and, to a lesser extent, C++ are popular programming languages for developing embedded software, a […]